In the Media2020-04-24T12:44:22+00:00

In the Media

2019, NOS Radio 1 News

IN THE MEDIA | 03.12.2019 | Discrimination of Women in the Game Industry - Developers of the popular video game League of Legends have to pay 10 million dollars to women who work or worked for the company. Ms. van der Laarse, is this a structural problem in the game industry? “I think so, although I believe it is not as bad in the Netherlands as it is in the US.”

2018, Mare

IN THE MEDIA | 13.12.2018 | This is how you earn 230 credits in one year - If anyone has earned a vacation, it is Juliette van der Laarse. She does four (4!) bachelors and runs a game company. Mare asked her to keep an agenda for a week. Fortunately, she already did – and quite meticulously.“It is less intense than it seems”

2018, Aalsmeer Vandaag

IN THE MEDIA | 31.10.2018 | Aalsmeer [woman] nominated for 'Techtalent Award' - 26-year-old Juliette van der Laarse, an Aalsmeer resident, has been nominated by women’s magazine V! VA for the so-called Techtalent Award. Every year the magazine compiles a list of the 400 most inspiring women in all sorts of fields. In the ‘tech talent’ section, Juliette is one of the 28 contenders for the appealing award.

2018, HvANA

IN THE MEDIA | 16.07.2018 | Former AUAS Student, Juliette, tackles prejudice through a game - When she just started out, Juliette noticed that some people reacted a bit strange to a young woman in the game world: “There was this weekend event at the AUAS when I had just started studying there. We formed a team with three women; that had not happened yet. Everyone wanted to interview us”

2018, One World

IN THE MEDIA | 26.06.2018 | Nerd and Geekculture is still a man's world - Juliëtte P. Rose van der Laarse (26) develops games. OneWorld spoke to her about educational games, inclusive game characters, and sexism in the game industry. “Not just women should be accepted in tech, femininity should be accepted too”

2013, De Nieuwe Revu

IN THE MEDIA | 13.02.2013 | ‘When the heart stops beating, you win’! - Making games in 48 hours (without sleep) – in Amsterdam 122 game developers have sequestered themselves away from the outside world for 48 hours in order to develop a completely new game. Sex, drugs, and rock ‘n roll, virtually. "We have gotten addicted to green tea, it keeps you alert"